package vn.fpt.snake.commons;

import vn.fpt.snake.entity.GameStatus;
import vn.fpt.snake.entity.Settings;

public class Resource {
	public static Settings settings = new Settings(50, 100, 1000, 1024, 768, 3, 3);
	public static GameStatus gameStatus = new GameStatus(null, null, null, Direction.none);
}
